First let me say this: fuck this fight. Seriously. There are maybe 1-2 fights in all of WoW that I truly dislike based on the design, and Spine quickly became #1 by a wide margin. This fight is just a boring grind for the majority of the group, with a huge amount of pressure put on your tanks to play pretty much error-free for 10-12 minutes straight. If the fight were just 'hard' that would be fine, but it's incredibly boring for most of the raid for the first 9 minutes, and then insanely intense for 90 seconds. Either way, I'm very glad we managed this before the next tier of nerfs - finding the right strat for our class composition, changing personnel (welcome back Rng and Wolv), and a few other factors definitely stalled us on this fight, but I'm relieved it's over and given that the last attempts before the kill were just as under control and well-executed as the final one (separated only by some rng and cooldown management) makes me feel good that we worked hard and perfected a repeatable strat.
Looking forward to smashing Deathwing next week and putting this progression tier to rest. More on that after the kill though. Awesome work by our whole group on this one - and another thank you to the guys who unfortunately were sitting for the first kill (Hel, Gooddemons, Helistra)!
Enjoy this video:
Posted by: Spheric on 2012-01-31 21:35:54
Dragon Soul - 6/8H
Well losing our highest DPS to a hacker and one of our tanks to RL issues was pretty lame, and definitely stalled our progress. We've got some great recruits in though and are back on the progress train. The nerf this week was more noticeable in some places than others, and that combined with some good practice and sub-5% wipes last week on Gunship resulted in our rolling in and one-shotting it tonight :)
Welcome to our new guys (even if our new druid did die to the first stun on P2 and made us 9 man our first Blackhorn kill :P) Now the fun begins on Spine, though I'm sure with the nerfs we'll be working on Madness sooner than later...
Posted by: Spheric on 2012-01-06 07:32:08
Dragon Soul - 5/8H
13 attempts later another dead boss. Not much to say about this one - our DPS is a little too good to make this fight much of a challenge (we beat the enrage by 27 seconds). Just based on the damage requirements involved this is definitely a fight I'd expect is substantially harder on 25m, but nevertheless it's nice to be 5/8 given that we've raided less in the past 3 weeks than most guilds at our level of progression do in one week lol
We had to send Feff to the training dummies like our boys in Kin Raiding, so thanks to Shaft for filling in!